Third expansion to the Race for the Galaxy game.
From publisher website:
As conflicts spread, galactic prestige becomes all-important, both to extract concessions and to fend off attackers. Meanwhile, the Alien departure point is located and the Uplift Overseers arise. Can you build the most prosperous and powerful space empire in a galaxy on the brink of total war?
This expansion adds new start worlds, goals, game cards, and rules for galactic prestige to Race for the Galaxy and its first two expansions, The Gathering Storm and Rebel vs Imperium. New solitaire game counters and drafting rules for six players are also provided.
Contents:
1 replacement Galactic Federation
4 start world cards, numbered 12–15
44 game cards
6 prestige/search action cards
1 Prestige Leader tile
30 prestige chips: 25 @ 1 and 5 @ 5
1 5 VP chip
1 search/solitaire setup sheet
2 "most" goals (large tiles)
3 "first" goals (small tiles)
3 counters to track special Military
8 counters for temporary Military
2 counters for solitaire game
Corax White - $5.40
Averland Sunset - $5.40
Jokaero Orange - $5.40
Khorne Red - $5.40
Mephiston Red - $5.40
Barak-Nar Burgundy - $5.40
Screamer Pink - $5.40
Citadel Base Paints
Varies