Brass: Birmingham is an economic strategy game sequel to Martin Wallace' 2007 masterpiece, Brass. Birmingham tells the story of competing entrepreneurs in Birmingham during the industrial revolution, between the years of 1770-1870.
As in its predecessor, you must develop, build, and establish your industries and network, in an effort to exploit low or high market demands.
Each round, players take turns according to the turn order track, receiving two actions to perform any of the following actions (found in the original game):
1) Build - Pay required resources and place an industry tile.
2) Network - Add a rail / canal link, expanding your network.
3) Develop - Increase the VP value of an industry.
4) Sell - Sell your cotton, manufactured goods and pottery.
5) Loan - Take a Ā£30 loan and reduce your income.
Brass: Birmingham also features a new sixth action:
6) Scout - Discard three cards and take a wild location and wild industry card. (This action replaces Double Action Build in original Brass.)
Corax White - $5.40
Averland Sunset - $5.40
Jokaero Orange - $5.40
Mephiston Red - $5.40
Barak-Nar Burgundy - $5.40
Screamer Pink - $5.40
Daemonette Hide - $5.40
Citadel Base Paints
Varies
Aggaros Dunes - $8.95
Akhelian Green - $8.95
Blood Angels Red - $9.40
Creed Camo - $8.95
Dark Angels Green - $8.95
Gore-Grunta Fur - $8.95
Gryph-Charger Grey - $8.95
Citadel Contrast Paints
Varies
White Scar - $5.40
Ulthuan Grey - $5.40
Lugganath Orange - $5.40
Squig Orange - $5.40
Wazdakka Red - $5.40
Pink Horror - $5.40
Slaanesh Grey - $5.40
Citadel Layer Paints
Varies