In Colony, each player constructs and upgrades buildings, while managing resources to grow their fledgling colony. In a clever twist, dice are used as resources, with each side/number representing a different resource. Some resources are stable, allowing them to be stored between turns, while others must be used right away. Buildings provide new capabilities, such as increased production, resource manipulation, and additional victory points. Using dice-as-resources facilitates a dynamic, ever-changing resources management mini-game while players work to earn victory points by adding building to their tableau on their way to victory.
Colony includes 28 different building card types, of which only seven are used each game in addition to the fixed buildings that are used each time that you play.
Bloodstone - $3.25
Blue Ink - $3.25
Green Ink - $3.25
Hammerfall Khaki - $3.25
Heartfire - $3.25
Idrian Flesh - $3.25
Khador Red Highlight - $3.25
Formula P3 Paints
Varies
Aggaros Dunes - $8.95
Akhelian Green - $8.95
Blood Angels Red - $9.40
Creed Camo - $8.95
Dark Angels Green - $8.95
Gore-Grunta Fur - $8.95
Gryph-Charger Grey - $8.95
Citadel Contrast Paints
Varies
Hexos Palesun - $5.25
Lucius Lilac - $5.25
Skink Blue - $5.25
Hoeth Blue - $5.25
Nurgling Green - $5.25
Niblet Green - $5.25
Underhive Ash - $5.25
Citadel Dry Paints
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